
Factsheet
Developer:
Sam Sheffield
Based in Baltimore, Maryland. USA
Founding date:
September 2014
Website:
samsheffield.com
Press / Business contact:
hello@samsheffield.com
Social:
twitter.com/samnotjohn
facebook.com/johnsamsheffield
Releases:
Phone:
Please contact by email.
Description
HOMIES (My Homunculi) is an experimental video game played with custom mask controllers. The game consists of 3 levels, each controlled by different masks with unique physical input. Each level is a simple score-based mini game requiring the player to follow commands from an inner voice (the homunculus!)
History
ALT.CTRL.GDC '15 SubmissionHOMIES is currently still in early development. The first mask (nose picking robot) and its level (memory game) have been brought up to a fully functional proof-of-concept level to demonstrate where everything is heading. The two additional levels and masks will match, or exceed, the current state of these materials.
If selected for ALT.CTRL.GDC '15By March, HOMIES will consist of 3 levels and 3 masks. Current plans include a hairy werewolf mask which requires a player to howl as input, and a Black Lagoon-esque teenage monster mask with pimple buttons.
Projects
Videos
Video of first mask prototype Vimeo
Another video of the first level (robot mask) Vimeo
Images
There are far more images available for Sam Sheffield, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
There are currently no logos or icons available for Sam Sheffield. Check back later for more or contact us for specific requests!
Awards & Recognition
Team & Repeating Collaborator
Sam Sheffield
Programming, Fabrication, & Sound
Contact
Inquiries
hello@samsheffield.com
Twitter
twitter.com/samnotjohn
Facebook
facebook.com/samsheffield
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks